Kampagnen |
---|
IdF SchwS DHvT DAW DS DGzB UbS DID DT Freiheit WdN EEdO DZdF |
Era |
GW S ZdH - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
A Hunter, in addition to providing Marauder villages with wood and shelter, supplies his people with fresh meat during the cold and harsh winters. He is more skilled at fighting in the forests than other Maurauders, because it is there that the game he hunts lives. Hours each day spent hunting and practicing has allowed him to hone his markmanship, and he is a very able archer.
Vorherige Stufe: | Axeman |
---|---|
Nächste Stufe: | Woodsman |
Kosten: | 42 |
LP: | 48 |
Bewegungskosten: | 5 |
EP: | 72 |
Level: | 2 |
Tag-/Nachteinfluss: | lichtscheu |
ID | Marauder Hunter |
Fertigkeiten: |
axe Klinge | 7 - 3 Nahkampf | ||
bow Stich | 6 - 4 Fernkampf |
Resistenzen: | |
---|---|
Klinge | -10% |
Stich | -10% |
Wucht | -10% |
Feuer | 0% |
Kälte | 20% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 2 | 50% |
Dorf | 1 | 50% |
Höhle | 1 | 20% |
Höhlenwand | 100 | 100% |
Hügel | 1 | 60% |
Kluft | 100 | 100% |
Pilzhain | 3 | 30% |
Sand | 1 | 40% |
Schnee | 2 | 50% |
Seichtes Wasser | 2 | 30% |
Sumpf | 3 | 30% |
Tiefes Wasser | 100 | 10% |
Wald | 1 | 60% |
Wiese | 1 | 40% |